With help from our friends at schnellebuntebilder, kling klang klong developed a „motion to sound“ interface.
Thus, we did a bit of experimenting on motiontracking and related composing techniques. Here are a few examples that we like. If you feel inspired or interested in one of them, feel free to contact us. We are using these techniques in our active projects as well as we just research for new and great ways of use. There in steady development and we‘re happy to get your input or take a look at your project.
In this study, we developed two worlds of sounds, assigned to zones. When entering a zone, a ambient but musical soundscape fills the room. Moving within the zone...
This room based installation gives a glimpse on how we experiment with composition related to movement. The track changes it‘s face completely throughout the video...
In Alessandro di Sazio’s theatre-play „Tortured Mind” the Motionklong is able to create complete deferent sound worlds where the performers can interact freely...
Want to play ball and never miss a shot? Here‘s how it goes. The hitboxes relate to the bodycenter (red). If the player moves, they follow him as needed. We are also...
The idea behind this experiment is to have a crowd move freely in a room, triggering different parts of a musical piece. Once a critical mass is reached (five active...
This is a test on how to create interesting musical environments and soundscapes in exhibition spaces. Every part of the exhibition can have a different and unique...
The generative music corridor simply uses walking to create music. In this example, a scale is being played up and down by the left and right movement of passing people....
Music, playable track by track in motion detection environment. Also has Filter, Repeat, Reverb and Chorus Section assigned to movement...
kling klang klong is a studio for sound, music and interactive design based in Berlin.
We are a versatile team experienced in composition, sound design and programming. Our work with sound and music can be found in exhibition spaces, films, videos, interactive installations, and stage performances in the fields of art, entertainment, and business.
We are used to work with interdisciplinary teams, developing concepts from the core idea, throughout first mock-ups until the final realization. We create automated sonic environments for complex interactive multimedia setups. Wander virtual worlds in a binaural 3D-Headphone-Engine or experience immersive multichannel-compositions in real spaces.
Apart from our love for new concepts and technologies, the core of our work is still the craftsmanship of sound and music itself. Every project is a new inspiration and challenge to develop a tailor-made sonic thumbprint.
we produce music, create sounddesign and program for
film and advertisement
stage and performance
mix and mastering (studio and on location)
multichannel mixing (incl. 3D-audio-formats)