• COLLIDE – Dolby Gallery

    As a collaboration with visual coding studio onformative, we developed and excecuted this “virtual to reality” audio concept as soundpart of the installation...

  • Audi Spark Night

    At Audi Spark Night sound edition, we were invited as panelists to demonstrate one of our motion to music experiments. Among builders of robotic drum computers, sound...

  • KUKA – The Perfect Match

      The perfect Match is the third part of the KUKA Trilogy. After battle and revenge follows nothing but perfect harmony between man and machine. We can all get...

  • Viessmann ISH 2015

    For the VIESSMANN exhibition at ISH 2015 we created a multichannel-composition to emphasize the impressive visual communication of three LED-towers covering different...

  • BAYER K Docks

    About twenty people using info-portals with feedback-sounds at the same time in the same room. Sounds like a lot of noise? Not if all the sounds add up to one piece of...

  • Panorama Fashion Fair

    At the Panorama, one of Berlin’s biggest fashion fairs, we helped to transform six passage tunnels into immersive sceneries. As in opposition to the busy atmosphere of...

more works…



With help from our friends at schnellebuntebilder, kling klang klong developed a „motion to sound“ interface.

Thus, we did a bit of experimenting on motiontracking and related composing techniques. Here are a few examples that we like. If you feel inspired or interested in one of them, feel free to contact us. We are using these techniques in our active projects as well as we just research for new and great ways of use. There in steady development and we‘re happy to get your input or take a look at your project.



  • Bildschirmfoto 2015-04-21 um 17.53.57

    Multiple area test

    In this study, we developed two worlds of sounds, assigned to zones. When entering a zone, a ambient but musical soundscape fills the room. Moving within the zone...

  • Bildschirmfoto 2015-04-21 um 17.50.51

    Interactive music game

    This room based installation gives a glimpse on how we experiment with composition related to movement. The track changes it‘s face completely throughout the video...

  • Bildschirmfoto 2015-04-21 um 17.49.24

    Tortured Mind – Frozen Szene

    In Alessandro di Sazio’s theatre-play „Tortured Mind” the Motionklong is able to create complete deferent sound worlds where the performers can interact freely...

  • Bildschirmfoto 2015-04-21 um 17.47.20

    Body Relative Hit-Boxes

    Want to play ball and never miss a shot? Here‘s how it goes. The hitboxes relate to the bodycenter (red). If the player moves, they follow him as needed. We are also...

  • Bildschirmfoto 2015-04-21 um 17.41.26

    Adaptive score

    The idea behind this experiment is to have a crowd move freely in a room, triggering different parts of a musical piece. Once a critical mass is reached (five active...

  • Bildschirmfoto 2015-04-21 um 17.37.50

    Adaptive music in exhibition spaces

    This is a test on how to create interesting musical environments and soundscapes in exhibition spaces. Every part of the exhibition can have a different and unique...

  • Bildschirmfoto 2015-04-21 um 16.53.17

    Generative music corridor

    The generative music corridor simply uses walking to create music. In this example, a scale is being played up and down by the left and right movement of passing people....

  • Bildschirmfoto 2015-07-10 um 13.00.10

    Trigger Playground

    Music, playable track by track in motion detection environment. Also has Filter, Repeat, Reverb and Chorus Section assigned to movement...


see all…





kling klang klong is a studio for sound, music and interactive design based in Berlin.

We are a versatile team experienced in composition, sound design and programming. Our work with sound and music can be found in exhibition spaces, films, videos, interactive installations, and stage performances in the fields of art, entertainment, and business.


We are used to work with interdisciplinary teams, developing concepts from the core idea, throughout first mock-ups until the final realization. We create automated sonic environments for complex interactive multimedia setups. Wander virtual worlds in a binaural 3D-Headphone-Engine or experience immersive multichannel-compositions in real spaces.


Apart from our love for new concepts and technologies, the core of our work is still the craftsmanship of sound and music itself. Every project is a new inspiration and challenge to develop a tailor-made sonic thumbprint.



we produce music, create sounddesign and program for

interactive installations
virtual reality
film and advertisement
stage and performance

our service:

music production
sound design


mix and mastering (studio and on location)
multichannel mixing (incl. 3D-audio-formats)




Audi AG • Bayer Material Science • BMW • BMWi • Bosch • Broadway NYC Fashion • Continental • European Union • Fair Food International • HBO • Klassik Stiftung Weimar • Loewe • Mercedes-Benz • MINI • Porsche • Siemens • Smart • Sparkasse • Telekom • Motherboard • Youtube




+49 (0) 30 81725987

kling klang klong GbR
Rudolfstr. 11
10245 Berlin