Bauhaus Infinity Archive

Museum // Exhibition

Bauhaus Infinity Archive

Museum // Exhibition

BAUHAUS INFINITY ARCHIVE presents the Bauhaus collection as an interactive 3D archive exhibition. We developed ambient and interface sounds that support orientation, depth, and interaction throughout the virtual exhibition environment.

OUR ROLE Sound Design // CLIENT Bauhaus Archive // VISUAL CONCEPT & INSTALLATION ART + COM // FILM Matthias Maercks / TABLEAU film // YEAR 2022

AWARD ADC Silver - Exhibition 2022

Bauhaus Infinity Archive is a 3D archive exhibition that presents the collection of the Bauhaus Archive as an infinite virtual space. Developed by ART+COM, the exhibition transforms the archive into an interactive environment that visitors can explore through movement and interaction.  


For the exhibition, we developed ambient and interface sounds that support the experience of navigating the archive. The sound design follows the visual and interactive logic of the project, combining layered ambient textures with reduced electronic interaction sounds.


The ambient sound creates a light and futuristic atmosphere while supporting the sense of spatial depth within the archive. Interface sounds accompany interaction with the collection and reinforce the playful quality of the navigation system. Both layers were designed to work together as one coherent sonic environment.  

Our contribution focused on sound design for the interactive archive experience, shaping the relationship between atmosphere, orientation, and interaction across the exhibition.

PROJECT SCOPE
  • Role of Sound
    Sound supports orientation, spatial depth, and the playful interaction with the archive.
  • Mode of Encounter
    Visitors navigate and interact with a virtual archive environment inside the exhibition.
  • Sound Logic
    Ambient layers and electronic interface sounds accompany movement and interaction across the archive space.
  • Source Material
    The sound design responds to the visual language and interactive structure of the Bauhaus Infinity Archive.
  • Production Role
    Sound Design
  • Sound System
    Ambient and interface sounds extend the virtual archive atmosphere into the physical exhibition setting.
  • Related Insights
    Exhibition Sound Design
    — Sound for museums, pavilions and cultural visitor routes
    Interactive Sound
    — Sound shaped through movement, presence and participation
    Immersive Sound
    — Presence, scale and bodily perception through sound
The collection of the Bauhaus Archive
The interface to interact with the collectio

Planning an exhibition, museum, or installation?

START A PROJECT