Mirror is a VR installation where visitor movement becomes sound and visuals. Binaural 3D sound follows the body inside the virtual space.
Our Role Concept, Production, Composition, Sound Design, Programming // Concept, Production, Visuals, Programming schnellebuntebilder // Year 2015
The installation analyzes visitor movement and transforms it into sound and visuals, drawing visitors into a digital shadow world. A Max/MSP patch analyzes head and limb positions to generate binaural 3D soundscapes that follow the body in the virtual environment.
The experience bends common patterns of perception and questions the relation between real and virtual space.
