German Pavilion Expo 2025

Museum // Exhibition

German Pavilion Expo 2025

Museum // Exhibition

The German Pavilion at Expo 2025 Osaka unfolds as an immersive exhibition environment where circular storytelling, interactive participation and spatial sound connect architecture, media and collective experience.

OUR ROLE Composition, Sound Design, Mix on Site // ORGANIZED BY Koelnmesse GmbH, on behalf of the Federal Ministry for Economic Affairs and Energy ⁠// CONCEPT, PLANNING & REALIZATION German Pavilion Consortium consisting of facts and fiction GmbH and GL events ⁠// CONTENT, EXHIBITION & MEDIA facts and fiction GmbH, among others with collaborative partner flora&faunavisions – Member of The Storytelling Company GmbH ⁠// CONSTRUCTION GL events ⁠// ARCHITECTURE & SPATIAL DESIGN LAVA  (Laboratory for Visionary Architecture) // PHOTOS German Pavilion, Alexandre Olivieri // YEAR 2025

The German Pavilion at Expo 2025 Osaka explores the theme of circularity through architecture, media installations and participatory exhibition design. Developed by facts and fiction, GL events and LAVA Architects for the Federal Ministry for Economic Affairs and Energy, the pavilion presents circular systems as an immersive and collectively experienced environment.


Across multiple exhibition zones, visitors encounter interactive installations, audiovisual storytelling and educational environments focused on circular economies, material cycles and sustainable futures. Architecture, media and participation are closely interwoven, allowing the pavilion to unfold as a continuously connected spatial narrative rather than a sequence of isolated exhibition rooms.


We developed the pavilion’s sound scenography as a recurring musical system connecting the different thematic environments. Motifs evolve across interactive installations, immersive media spaces and transitional zones while maintaining a shared sonic continuity throughout the visitor experience. Spatial audio and multichannel composition support orientation, pacing and collective perception across the pavilion’s changing dramaturgical conditions.

Our contribution focused on composition, sound design and the spatial integration of the pavilion’s musical structure. Through adaptive musical systems and immersive sound environments, we shaped how visitors perceive movement, transition and continuity across the German Pavilion experience.

PROJECT SCOPE
  • Role of Sound
    Sound connects the pavilion’s thematic zones and supports orientation, pacing and emotional continuity across changing spatial and narrative conditions.
  • Mode of Encounter
    Visitors move through immersive exhibition rooms combining architecture, media installations, interaction and participatory learning environments.
  • Sound Logic
    The pavilion’s sonic structure evolves across multiple thematic zones while recurring motifs create continuity between immersive scenes, interactive moments and collective transitions.
  • Source Material
    Recurring musical themes, adaptive compositional structures and interactive sonic elements were developed around the pavilion’s circularity concept.
  • Production Role
    We contributed sound scenography, composition, sound design and spatial audio development for the pavilion experience.
  • Sound System
    A multichannel spatial sound environment connected the pavilion’s immersive exhibition spaces and interactive media installations.
  • Related Insights
    Acoustic Blueprinting
    — Listening as part of early spatial planning
    Sonic Dramaturgy
    — Sound as orientation, rhythm and visitor journey
    Spatial Score
    — Mapping sound across rooms, media, time and visitor movement
    Exhibition Sound Design
    — Sound for museums, pavilions and cultural visitor routes

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