Sensescapes

Museum // Exhibition

Sensescapes

Museum // Exhibition

SENSESCAPES is an interactive exhibition experience at the Grassimuseum Leipzig that translates major design epochs into audiovisual environments through sound, light, and media scenography.

Our Role Sound Scenography // Media Scenography SCHNELLE BUNTE BILDER, intolight // Creative Consulting Axel Buether // Client Grassimuseum for Applied Arts in Leipzig. // Year 2018

SENSESCAPES is part of the permanent exhibition From Art Nouveau to the Present Day at the Grassimuseum Leipzig. The project interprets selected design epochs through audiovisual environments that combine sound, light, and interaction.

As visitors move through the exhibition, each chapter introduces a different spatial and sonic atmosphere connected to its respective historical movement. Bauhaus, Art Deco, Streamline, Optical Art, Computer Art, and Machine Learning are each translated into distinct perceptual settings embedded within the museum environment.

The sound design supports the identity of each epoch while contributing to the continuity of the overall exhibition experience. Sonic textures, musical structures, and audiovisual timing form part of the exhibition’s spatial language and visitor experience.

We developed the sound scenography for the project and contributed to the media scenography in collaboration with SCHNELLE BUNTE BILDER and intolight.

PROJECT SCOPE
  • Role Of Sound
    Sound gives each design epoch its own perceptual identity and supports the transition between historical movements within the exhibition.
  • Mode Of Encounter
    Visitors move through a sequence of audiovisual interpretations embedded within the permanent exhibition.
  • Sound Logic
    Each historical period is interpreted through a distinct sonic language connected to its visual and spatial atmosphere.
  • Source Material
    The work draws on design movements including Bauhaus, Art Deco, Streamline, Optical Art, Computer Art, and Machine Learning.
  • Production Role
    We created the sound scenography and contributed to the media scenography.
  • Sound System
    Sound is integrated as part of the audiovisual exhibition environment throughout the installation.

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