Hyperion

Art // Stage

Hyperion

Art // Stage

HYPERION – Higher States Part 2 is a contemporary music performance where live composition and spatial sound create an immersive theatrical listening experience.

OUR ROLE Sound Artist // CONCEPT Kiriakos Hadjiioannou // CHOREGRAPHY, DIRECTION Kiriakos Hadjiioannou and Fabrice Mazliah // PERFORMANCE Tamara Bacci, Nancy Stamatopoulou, Fabrice Mazliah, Kiriakos Hadjiioannou // Music Ensemble Modern. Eva Böcker, Megumi Kasakawa, Giorgios Panagiotidis, Sava Stoianov, Dietmar Wiesner // Sound Director Alexander Kolb // Costumes Orsalia Parthenis // Light Design, Technical Director Jost von Harleßem // Stage Design Urs August Steiner // Dramaturgy Margarita Tsomou, Bernhard Siebert // Oeil Intérieur, Production Assistant Katerina Drakopoulou // Production Management Antibodies. Mamaza (Johanna Milz), Ensemble Modern (Edda von Gerlach) // Production Antibodies, Mamaza and Ensemble Modern // Co-production Kaserne Basel and cresc... Biennale für Moderne Musik Frankfurt Rhein Main // Support Fachausschuss Tanz und Theater der Kantone Basel Stadt und Basel Land, Stanley Thomas Johnson Stiftung // Photos Jörg Baumann // Year 2017

Hyperion – Higher States Part 2 is a contemporary music and performance production by Fabrizio Cassol and Alain Platel in collaboration with Ensemble Modern. Inspired by Friedrich Hölderlin’s Hyperion, the work combines live composition, theatrical staging and immersive sound into a continuously evolving performative environment.

The production connects different musical traditions, acoustic instrumentation and electronic sound elements through a shared live performance structure. Ensemble performance, movement and sound unfold together as one interconnected temporal experience, creating shifting emotional and spatial intensities throughout the work.

We contributed to the spatial sound environment of the production, extending the live musical performance into an immersive listening space. Spatial audio reinforced movement, staging and compositional dynamics while shaping the audience’s perception of depth, proximity and atmosphere within the performance.

Our contribution focused on spatial audio development and sound composition. Hyperion explores how immersive sound can expand contemporary live performance beyond the physical stage into a shared perceptual environment.

PROJECT SCOPE
  • Role of Sound
    Sound shapes the emotional and spatial intensity of the performance while extending the relationship between music, movement and stage presence.
  • Mode of Encounter
    Audiences experience the work as a live contemporary music performance combining ensemble composition, theatrical staging and immersive sound.
  • Sound Logic
    Live musical structures, electronic elements and spatial audio unfold together as one continuous performative composition.
  • Source Material
    The work draws on contemporary composition, acoustic instrumentation, electronic sound and themes inspired by Friedrich Hölderlin’s Hyperion.
  • Production Role
    We contributed spatial audio development and sound composition for the performance environment.
  • Sound System
    A spatial audio environment expanded the live musical performance into an immersive listening space.
  • Related Insights
    Immersive Sound
    — Presence, scale and bodily perception through sound
    Spatial Audio
    — Sonic depth, movement and perspective in rooms and routes
    Interactive Sound
    — Sound shaped through movement, presence and participation

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